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Old Oct 18, 2007, 02:25 PM // 14:25   #21
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I bet it will be purely cosmetic.
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Old Oct 18, 2007, 02:42 PM // 14:42   #22
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I think most people would be happy with superficial awards anyway (Like the old Mini's, Armour and Weapons SKINS) And Im pretty sure these would be untradeable. What else could they give us which isn't ridiculously unfair?
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Old Oct 18, 2007, 06:35 PM // 18:35   #23
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I'd like one of the unlocks to be a mini-whatever your character was in GW1 in their elite armour.
It would be like a mini spirit of you anscestor walking around watching what your doing
(So I could have a mini male warrior in Luxon 15k armour)

And whenever you jump (because you will be able to in GW2) it will give a little speach bubble saying "Back in my day we use to have to walk round obstacles"
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Old Oct 18, 2007, 06:46 PM // 18:46   #24
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A mini GW1 pet that does all emotes you do perhaps?
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Old Oct 18, 2007, 07:19 PM // 19:19   #25
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i wanna speculate ^^

heroes u put in HoM => grandsons/-daughters of them... free unique heroes ^^
destroyers weapons => unique customized green weapon just like /bonus
minipets => unique "customized" minipets XD
armor => acces to reskinned elite armors BWAHAHAHAHA!
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Old Oct 18, 2007, 07:25 PM // 19:25   #26
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Quote:
Originally Posted by Sleeper Service
and polymok. (i hate polymok)
boo and yeah, finnally somone else out there that gets annoyed by it, but yeah hearing about the unlocks in GW 2 put me off GW1 for a bit,back again tho kinda, as i felt all the hard work i amy put in for the GW2 would turn out like HoM origionally did
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Old Oct 18, 2007, 08:12 PM // 20:12   #27
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With tongue in cheek, here's how it will most likely go:

"Man, I wish HoM would give you some new unique weapons in GW2"
--> "I overheard someone in Lion's Arch talking about HoM, GW2 and unique weapons, pretty cool"
--> "A buddy told me that HoM might give you access to unique weapons in GW2"
--> "I hear that a dev interview mentioned the possibility of gaining uniques in GW2 through HoM"
--> "Gaile said you would get unique weapons in GW2 if you fill your HoM"
--> "I can't wait for the new uniques promised to us by ANet!"
--> "WTF, no uniques? They lied to us!"
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Old Oct 18, 2007, 11:11 PM // 23:11   #28
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Time to put on those specticles,
and read while others speculate
about the number of ventricles
in the hearts of demon apes!

Four! No, Six! It doesn't matter
when in the thick of battle:
blood spills with the same splatter
at the moment of death's rattle.

Guild Wars two! What will we see?
A bunch of the same or not...
Leave it alone, let it be
'til we see what we've got.

Hall of monuments is being made
for descentants in 250 years
so why care I for the future charade
and time's turning of the gears?

Speculation breeds not but rumor
(often mistaken as being factual)
It festers like a malignant tumor...
nothing's "promised" or contractual

So quit the bitching, shut yer face
and stow the negativity.
Whining dishonors this hallowed place
and stifles the flow of creativity.

Instead of bemoaning what might
not be in your great collection,
let your imagination take flight
and give ANet some suggestions.
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Old Oct 18, 2007, 11:19 PM // 23:19   #29
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Either way I am happy with GW. I have played it just close to 2 years and will be playing as long as they let me.
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Old Oct 18, 2007, 11:46 PM // 23:46   #30
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Quote:
Originally Posted by Vilaptca
They have more important things to worry about while developing GW2 than what rewards Kelsey Cain is going to get from his HoM.
.
The ONLY thing they have to worry about is how to maximize sales of GW2 on release. Keeping the current player base active, happy and interested until then will help achieve that aim.

So letting Kelsey Cain know exactly how she will earn her rewards and what those rewards will be, is something they should be worrying about.
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Old Oct 19, 2007, 12:48 AM // 00:48   #31
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Still, this is probably the last thing they will be thinking about.

They first have to make the game and THEN they can decide what is a reasonable reward for our GW1 achievements.

They cannot do this before they balanced/tested the game. A rough idea might exist, but nothing more.

I just try to maximize everything - there is of course the danger that we might consider the rewards trivial or I moved on to another game till GW2 got released.
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Old Oct 19, 2007, 03:01 AM // 03:01   #32
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quotes w/ links directed from searching guildwars.com>Hall of Monuments, and following the links. Which i have broken with * as follows:
************************************************** ********

Guild Wars 2 will have a completely different engine. We will not be porting art from a years-old game into the brand new game. So the transfer of the actual FoW armour isn't what is referred to in the Hall of Monuments reference. An inheritance does not necessary mean carrying down an item; it can also be a means to provide you with the wherewithall to acquire an item in the future. I have asked for more details on Hall of Monuments and believe we will be sharing more info soon. --Gaile 12:08, 26 April 2007 (EDT)

http://wiki.guildwars.com/wiki/Talk:..._Talk/20070425
************************************************** ********
The designers will need to make a decision about the timeline for providing details of the HoM and I'm not sure what that timeline will be. --Gaile 13:30, 3 April 2007 (EDT)

http://wiki.guildwars.com/wiki/Talk:..._Talk/20070401
************************************************** ********

END OF ANY RELATED REFERENCES
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Old Oct 19, 2007, 03:24 AM // 03:24   #33
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Quote:
Originally Posted by thezed
There are rumors that FF XI-2 is in development, but SquarEunix (sp?) wont confirm it.
They won't confirm it because they are still trying to get Barbie Inc. to help make it.


(reference to FFX-2 btw.)

Edit: On-Topic, does it really matter? We know this about it....

-Will NOT be max damage or good weapons
-Will NOT be handed down armor
-Will be certain pets/heroes

So we are looking at a handful of holiday hats and a Koss hero...yay?

Last edited by Omniclasm; Oct 19, 2007 at 03:32 AM // 03:32..
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Old Oct 19, 2007, 04:50 AM // 04:50   #34
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Quote:
Originally Posted by Kelsey Cain
The ONLY thing they have to worry about is how to maximize sales of GW2 on release. Keeping the current player base active, happy and interested until then will help achieve that aim.

So letting Kelsey Cain know exactly how she will earn her rewards and what those rewards will be, is something they should be worrying about.
And pulling out random garbage to make the masses happy and maximize GW2 sales will not help them at all. Because we will all come running back disappointed when they can't implement them or alter them in any way. And you will, don't even try to deny it. If they tell you that you get to keep your minipets, you're going to be incredibly upset when GW2 comes out and they couldn't find a way to transfer them. Their fault? I don't think so...you asked for the rewards NOW, and then it had to change, now you feel cheated. Which is why they should not be telling us anything about GW2 this early...because its all so likely to change.

I highly doubt they are far enough into game development to even consider what these rewards will be.
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Old Oct 19, 2007, 05:32 AM // 05:32   #35
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Quote:
Originally Posted by Vilaptca
I highly doubt they are far enough into game development to even consider what these rewards will be.
*lol* Thats probably true. I suspect that people will be unsatisfied with the reward(s), no matter what it is.

What do I want? I want a pony. A black one with a mane that ripples in the wind. But I'll be ok with a max weapon right out the gate(/bonus weapons pwn in Pre) or something similar.
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Old Oct 19, 2007, 05:40 AM // 05:40   #36
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I'd at least like to know what benefits are given so I can prioritise the HoM upgrades I get so that I get what I want most in GW2 amongst the various benefits.
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Old Oct 19, 2007, 10:15 AM // 10:15   #37
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the game hasn't even been made yet -______- ...
how useful would a "sundering tormented scythe of fortitude" be in counter strike?
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Old Oct 19, 2007, 10:38 AM // 10:38   #38
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I am figuring sometime around July next year when the first alphas and betas get going. I dont think even Anet themselves know what they will be at this point. Someone somewhere prob has a idea in mind for them, but nothing encoded yet. Prob Jeff. lol He like concepts. lol

BUt We will prob see a limited list by the time a beta comes out, and maybe by 2nd beta a larger list... Once live the full list I'm sure will be published.

Point is its a long ways away. don't worry your head over it yet. Indeed I have put some things in cause I wanted too in THIS game, not GW2. the GW2 perk is coincidental at this point as NO ONE knows, not even anet, what that may be yet...
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Old Oct 19, 2007, 02:46 PM // 14:46   #39
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One simple question that perhaps Gaile could answer then. Will the rewards be scaled or will there just be a generic?

Will the rewards work like this:

Option 1

5 white minipets in HOM = minipet a
5 green minpets in HOM = minipet b
5 gold minipets in HOM = minipet c

or this:

Option 2

5 minipets on HOM = minipet

If the system chosen is similar to option 1, then there is the ability to reward players who dedicate the rarer GW minipets (Vizu/Panda/beetle) etc to get a much rarer GW2 minipet. Same principle applies to armour/weapons and to some extent titles.

If option 2 is chosen however all players will receive the same reward, so your player who dedicates 5 of the rarest in game mini's gets the same as a player who dedicates 5 white's.

Knowing this information now will have a big effect on how players 'prepare for GW2' - at the moment it would appear that the blind are leading the blind.

The developers either don't know what they are going to do or are unwilling to release that information at this time.

I really do hope it's the latter because the idea of a games designer introducing a major game feature without really having though out how to implement it doesn't fill me with confidence that GW2 will eliminate many of the design flaws of GW. That said, it would appear that that has already happened on many occasions in the past, not being able to max out the sunspear and lightbringer titles (until they thought of something) being two good examples.
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Old Oct 19, 2007, 03:05 PM // 15:05   #40
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At one point I hoped Anet would let us know what the nature of the rewards are per each title, that way you knew if you wanted to spend the next year, say, pursuing the Savior track, or just let it go. True for all titles.

In the end I decided to let their relationship to GW2 go, since I believe all GW2 rewards from HoM will be akin to collector's edition things, unique minipet, hero outfit, dance style, etc. Personally I dont see those sorts of rewards being worth the time involved to get a title only for the reward in GW2. Rather instead, pursue the titles you want to pursue since you enjoy doing them, or are simply getting them done through regular play.

It would be hugely appreciated though if Anet could sort this out and let us know, so we can decide if we want to work on a title we dont have specifically for that reason.
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